PERSONAL PROJECT

Just Two Dogs

Platformer Personal PC Unity

A puzzle platformer where you control two dogs that have been kidnapped. They have to get back home, watching out for the obstacles in their path.

MY ROLE

I worked on the main gameplay mechanics and helped shape how the two-character puzzle platforming feels in practice. I also created cutscenes and user interface elements, which meant balancing gameplay readability with presentation. The project gave me room to connect mechanics, flow and feedback into one cohesive experience.

MAIN CONTRIBUTION

  • Gameplay mechanics
  • Cutscenes
  • User interface