PERSONAL PROJECT

Pixel Detective

Puzzle Personal PC Unity

A puzzle game in which the player takes on the role of a criminal detective whose task is to carry out an investigation and find the criminals. To catch the perpetrator, you need to find evidence that can be well hidden, and then use it to identify them.

MY ROLE

I designed and implemented the core gameplay mechanics that drive investigation and clue-based puzzle solving. I also created the interface and handled sound implementation, which helped shape the overall feel of the experience. The project let me combine logic-heavy gameplay with presentation and feedback work.

MAIN CONTRIBUTION

  • Gameplay mechanics
  • User interface
  • Sound implementation